1 · Your text
UI, dialogue, tutorials, achievements. A Steam store page alone is about 400–800 words.
$
Developers on r/gamedev report about $0.08–0.16 for professional English → Simplified Chinese.%
Don't skip it: 机翻 ("machine translation") is one of the harshest words in Chinese reviews.2 · Your sales
All regions. Steamworks → Sales & Activations.
%
Steamworks → sales by country. Even without Chinese, many games already sell some copies in China.%
For calibration, estimated China shares of some games with Chinese: Brotato ~41%, Palworld ~39%, Vampire Survivors ~16%, Enshrouded ~14% (Gamalytic). Be conservative.¥
¥20–70 is the sweet spot for most indie games; ~¥198 is the practical ceiling.How this is calculated
- Cost = words × price per word × (1 + proofreading %).
- Non-Chinese copies stay the same. Chinese copies grow until they make up your expected share.
- Net per Chinese copy = China price ÷ 7.10 × 0.70 (store cut).
- Months to earn back = cost ÷ (extra Chinese copies × net per copy).
Get the numbers right before you spend
The calculator tells you whether. These tell you how.
Culturalization Video Course
Lesson 3.2 shows how to audit a localization vendor; 2.1 and 2.7 cover the Steam page and China pricing.
$349
See the courseChina Review Rescue Kit
Already have Chinese players? Read and answer their reviews, in Chinese, starting today.
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